Scene Converter Question

DangerladDangerlad Posts: 0
edited December 1969 in Bryce Discussion

David Brinnen and/or Horo:
I have a question. I was using the Hybrid Scene Convertor to create a pseudo HDRI background for a Bryce scene I'm working on. Basically the SC scene is the Custom Star field and a large sphere with a picture texture of the moon on it. I have turned the atmosphere off and I'm lighting the sphere with the Bryce sun. The thing is when I render the scene I get a very large white blob in the upper left corner of the render. I am attaching the render along with the setting I'm using. I would like to know what may be causing the blob (actual it is more circular than blobish) and how to remove it. At the same time when I use the created HDRI it does not appear to affect the scene I'm creating.

Moon_and_Stars_-_Sky_Lab_IBL.jpg
635 x 543 - 91K
Moon_and_Stars_-_Sky_Lab_Atmosphere.jpg
636 x 550 - 88K
Moon_and_Stars_-_Sky_Lab_Cloud_Cover.jpg
630 x 544 - 93K
Moon_and_Stars_-_Sky_Lab_Sun_and_Moon.jpg
639 x 545 - 99K
Moon_and_Starfield.jpg
960 x 960 - 115K

Comments

  • DangerladDangerlad Posts: 0
    edited December 1969

    One more screen capture

    Moon_and_Stars_-_Sky_settings.jpg
    666 x 153 - 36K
  • HoroHoro Posts: 10,707
    edited December 1969

    I'm at a loss. I don't know what it could be but it won't be in the HDRI because it is at the corner of the angular map and it disappears when loaded as HDRI.

Sign In or Register to comment.