A bug with backdrops?
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Hello!
I am using DAZ Studio 4.6.1.33 64 bit on Windows 7 64 bit and I have a problem with backdrops.
Every time I load a backdrop in my scenes, the backdrops appear darker than they should, the colors are changing when I move the mouse pointer and when I turn the viewport they sometimes disappear completely. Also, when I turn the vieport, the backdrop image becomes lighter or darker.
When I render the schene, everything is ok with the backdrop, but in the viewport it is a pain to work with. Especially when you want to set up lights that match the backdrop - almost impossible due to the described problems.
Does anyone have similar problems? Is this a bug?
Comments
I am using the same version, and there is no such problem for me.
It sounds very like a graphics card issue, especially when it renders correctly. Are you using a laptop with a built in graphics chip by any chance, they can cause problems with OpenGl? If not, try and update your drivers for the card.
No, I have a desktop PC, not a laptop.
Graphics card is an ATI HD 7750 and I have the latest driver installed. I never had these problems before and I don´t know what´s broken here.
Did you use the driver that Windows update gives or is if from the manufacturer website
It´s the driver from the ATI site - Catalyst 13.9
I just re-installed the driver to be sure that the driver is not broken, but it´s still the same. Everything else is perfect, just the backdrops cause these problems.
Ok, after some testing I have found out what the problem is: Per Pixel Shading!
When I disable Per Pixel Shading in the Interface options, everything is perfect. But as soon as I enable it, I get the described problems with backdrops.
Too bad, I love per pixel shading. It gives much more control of lights in the viewport and it just looks better. So, is there a way I can use per pixel shading AND backdrops?
Now, this is most likely not the solution but because it's something which bugged me for a while when I just started out I figured I might as well mention it: is it possible that you have the light preview turned on? It could cause some of the scenery to look darker or different while it won't affect the eventual render.
Thanks ShelLuser, but it has nothing to do with preview lights. I have just tested it. The problem reall is per pixel shading, as you can see in my post above yours.
Hm, no ideas? How can I use per pixel shading and backdrops together? Is this a bug in DAZ Studio or is it my system?
It sounds as if it's your video card. If so then you can report it as a bug, but it may not be something DAZ can fix.
Bug. Please report it.
-Rob
I thought so. Must be a bug. But how do I report a bug? I´ve never done that before. Where can I find a link for bug reporting? Or do I do this under Help - Contact us?
Yes, use the Contact Us page and select Technical Support as the department - then tell them Rob sent you.
Ok, thank you!
I have reported it this way.
It took a while, but now it seems to be fixed in the latest beta.
Public BETA 3 (4.6.2.66) highlights are:
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8) Fixed #DS-240: Bug with “Per Pixel Shading” and backdrops
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Yes! :-)