spring bones
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in iClone and I believe 3DS Max there is spring bones
the unkeyframed bones can have a spring action applied that mimics physics
I was wondering if there was a way this could be done in Carrara, a plugin maybe?
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in iClone and I believe 3DS Max there is spring bones
the unkeyframed bones can have a spring action applied that mimics physics
I was wondering if there was a way this could be done in Carrara, a plugin maybe?
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listening
examples in Max, Unreal and of course one I know iClone
other softwares have them under various names
and Blender