(Released) Sci-Fi Task Force for Genesis 8 Males and Females [Commercial]

Cichy3D Cichy3D Posts: 132
edited January 2019 in Daz PA Commercial Products

Hi all,

These two sets are coming soon. Worked on them for a while now and I hope you like them.

(Please remember to limit the width to 800 px so the forum software doesn't stretch your images. ~mod)

Post edited by Cris Palomino on

Comments

  • tkdroberttkdrobert Posts: 3,549

    Looks interesting.  My only critique would be that the ears (for lack of a better term) on the helmets stick out a little too much.  I still like it though. 

  • jedijuddjedijudd Posts: 606

    Looks great looking forward to them

  • Cichy3D Cichy3D Posts: 132
    edited January 2019

    ty ty

    here's another close up

    Post edited by Cris Palomino on
  • MusclemanMuscleman Posts: 3,039

    You support the Brute 8! Get my money!|!!!

  • I like it ,has that 5th element vibe. I would say that it needs some type of weapon and holster, but maybe in the future they just use harsh language to keep the peace. But besides that I'll buy it.

  • FSMCDesignsFSMCDesigns Posts: 12,755

    I freakin love this and can use it in many of my projects, the biggest issue I have and this is with most sets like this is no tactical gear. It is clearly for military/police use, yet there are no belts, no pouches, no holsters, etc which negates much of it's use.

    Since these look like promo images, I am guessing it's to late to add or change anything, oh well.

  • vwranglervwrangler Posts: 4,889

    Does the jacket open, or is it all one piece?

  • I like it ,has that 5th element vibe. I would say that it needs some type of weapon and holster, but maybe in the future they just use harsh language to keep the peace. But besides that I'll buy it.

    lol one of my favorite movies ever and inspiration while making the helmet

    @vwrangler sorry the jacket does not open :(

  • LintonLinton Posts: 542

    Possibility of a small hook being added to the back of the vest brace, that a weapon could be hooked onto? Or a utility belt to help holster a sidearm?

  • LintonLinton Posts: 542

    Really love the textures, the mix of material types really help the outfit pop. the helmet looks awesome!

  • SigurdSigurd Posts: 1,086

    Insta-buy for me. Would also like expansion pack with some tac-gear.

    GSG9 helmets have big ears too.

     

  • You've definitely got my money. Finally some decent clothes that don't look like dyed plastic. Love the textures and design. Thanks for the Brute fit! :-)

  • Thank You! I've spent bunch of time recently working with substance trying to improve my textures. It's taken me a while to get this done because I wanted the textures to pop so I've also done a bunch of zbrush sculpting to add the details.

  • Boom!, no sooner do I say I will buy it, but it suddenly appears in the shop. Ka-ching! - and it is pretty awesome! I rarely, if ever, use complete outfits out of the box, choosing to kitbash mostly, but this set I will definitely use as is.  It looks absolutley stunning. The textures are a clean sell for me, and this outfit does not disappoint in the slightest, especially for close-ups.

  • FSMCDesignsFSMCDesigns Posts: 12,755
    edited January 2019

    Thank You! I've spent bunch of time recently working with substance trying to improve my textures. It's taken me a while to get this done because I wanted the textures to pop so I've also done a bunch of zbrush sculpting to add the details.

    It's a great set and the mesh is a nice quality, but please spend more time with substance painter and optimize it for DS and not for high end apps like Maya and Max.If it wasn't for scene optimizer I would not have been able to render this basic scene because of the texture overkill, in size and slots used which is indictive of SB use.

    Anyhoo, works great after optimizer and the camo texture was what sold me. Here is an example of the tactical gear I was asking about earlier, hopefully it does well for you and maybe we'll get one of these type addons down the road.

     

    patrol.jpg
    1463 x 849 - 2M
    Post edited by Chohole on
  • Thank You @FSMCDesigns, I love the render!

    I'm definetly considering an expansion. I've started working on some guns and other things which I hope to include.

    I also appreciate your feedback about the texturers. It's been difficult for me to find guides on how to best optimize them inside Daz so if you have any suggestions shoot me a PM :)

  • Thank You! I've spent bunch of time recently working with substance trying to improve my textures. It's taken me a while to get this done because I wanted the textures to pop so I've also done a bunch of zbrush sculpting to add the details.

    It's a great set and the mesh is a nice quality, but please spend more time with substance painter and optimize it for DS and not for high end apps like Maya and Max.If it wasn't for scene optimizer I would not have been able to render this basic scene because of the texture overkill, in size and slots used which is indictive of SB use.

    Anyhoo, works great after optimizer and the camo texture was what sold me. Here is an example of the tactical gear I was asking about earlier, hopefully it does well for you and maybe we'll get one of these type addons down the road.

     

    Where is that utility belt and holster taken from? I searched through all my outfits for every generation, male and female, and it seems that I have something for every eventuality under the sun, except a decent tactical utility belt! The outfit is great, but it does look a little unfinished without a belt/holster of some sort.

  • FSMCDesignsFSMCDesigns Posts: 12,755

    Thank You! I've spent bunch of time recently working with substance trying to improve my textures. It's taken me a while to get this done because I wanted the textures to pop so I've also done a bunch of zbrush sculpting to add the details.

    It's a great set and the mesh is a nice quality, but please spend more time with substance painter and optimize it for DS and not for high end apps like Maya and Max.If it wasn't for scene optimizer I would not have been able to render this basic scene because of the texture overkill, in size and slots used which is indictive of SB use.

    Anyhoo, works great after optimizer and the camo texture was what sold me. Here is an example of the tactical gear I was asking about earlier, hopefully it does well for you and maybe we'll get one of these type addons down the road.

     

    Where is that utility belt and holster taken from? I searched through all my outfits for every generation, male and female, and it seems that I have something for every eventuality under the sun, except a decent tactical utility belt! The outfit is great, but it does look a little unfinished without a belt/holster of some sort.

    The actual belt (and elbow pads) is part of the pants on this outfit https://www.daz3d.com/tactical-assault-outfit-for-genesis-8-males-and-females I just used the geometry editor and hide the pants part, The gun, holster and ammo bags are from this set https://www.renderosity.com/mod/bcs/ranger-outfit-for-genesis-3-female/115178/ and then retextured to fit the theme.

  •  

    The actual belt (and elbow pads) is part of the pants on this outfit https://www.daz3d.com/tactical-assault-outfit-for-genesis-8-males-and-females I just used the geometry editor and hide the pants part, The gun, holster and ammo bags are from this set https://www.renderosity.com/mod/bcs/ranger-outfit-for-genesis-3-female/115178/ and then retextured to fit the theme.

    Thanks. I'll take a look at those.

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