Trendy City Bar [Here!] (Commercial)

ForbiddenWhispersForbiddenWhispers Posts: 1,434
edited March 2018 in Daz PA Commercial Products

Presenting.... The Trendy City Bar.

A beautifully detailed Bar and Restaurant, complete with bar furniture, & fully stocked bar.

https://www.daz3d.com/trendy-city-bar

Anna & David

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Post edited by ForbiddenWhispers on

Comments

  • CometsComets Posts: 87

    Looks brilliant - I want to have a drink there!

  • That looks fabulous!

  • Carola OCarola O Posts: 3,823

    It look Great!

  • colinmac2colinmac2 Posts: 407

    What about the lighting, is that included?

  • dreamfarmerdreamfarmer Posts: 2,128

    The texturing looks amazing.

  • vwranglervwrangler Posts: 4,889

    It looks very nice. Are the walls and sections rigged so that you can use the eyeball in the scene menu to hide the walls/sections?

  • colinmac2 said:

    What about the lighting, is that included?

    The scene lighting is from another set in my store. Here: https://www.daz3d.com/longitude-latitude-lighting-and-render-presets-for-ds-iray-vol-2

    So glad you like the set everyone. laugh

  • dreamfarmerdreamfarmer Posts: 2,128

    One thing I'm charmed by is that, as long as I don't show the light fixtures, it could pass as a bar in almost any era, at least in terms of furniture.

  • vwrangler said:

    It looks very nice. Are the walls and sections rigged so that you can use the eyeball in the scene menu to hide the walls/sections?

    Yes, All walls are individually rigged so they can be hidden.

  • One thing I'm charmed by is that, as long as I don't show the light fixtures, it could pass as a bar in almost any era, at least in terms of furniture.

    All the highly detailed stuff loads in as 1 internally subd object, but all the light fixtures can be hidden in the materials tab. 

  • xyer0xyer0 Posts: 5,934

    A Kilkenny and Guinness for the lass at the end, please!

  • dreamfarmerdreamfarmer Posts: 2,128

    One thing I'm charmed by is that, as long as I don't show the light fixtures, it could pass as a bar in almost any era, at least in terms of furniture.

    All the highly detailed stuff loads in as 1 internally subd object, but all the light fixtures can be hidden in the materials tab. 

    Heh and I was just thinking of camera angles! :)

    This will probably eat up the last of my March Madness gift card. 

  • fastbike1fastbike1 Posts: 4,078

    @dreamfarmer

    They're already thinking of you/. A dozen camera presets included.

  • Glad you like it everyone. Cannot wait to see all your renders. laugh

  • Does this load as the full bar and restaurant or in pieces.  I want to get this, but I'm afraid it will be a slow load in Poser if it is all one object like most DAZ Studio items are.  I have found even on a fast computer it uses up a lot of memory to load large props and they're impossible to use.  I have returned a few items that I thought were in parts only to discover they were all one and I couldn't work with them.  I think one item was yours.  I didn't see a poly count on the product page and the description isn't clear.

  • The bar building is split into two parts. The low poly base,such as walls and floors. then hi res subd details, such as pillars, radiators and the like. Then all furniture and bar stock loads separately.
  • maikdeckermaikdecker Posts: 2,752

    Are there doors leading to important other rooms, like restrooms and the restaurant kitchen? I *think* I see doors that could lead to such rooms on one of the pictures, but it's not very clear....

  • Are there doors leading to important other rooms, like restrooms and the restaurant kitchen? I *think* I see doors that could lead to such rooms on one of the pictures, but it's not very clear....

    Theres several entrance doors an 1 door internally that leads to a closet or toilet.

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