Wacky Modelling ~ In Carrara ~

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Comments

  • StezzaStezza Posts: 8,133
    edited April 2018

    @de3an sweet ... post it here... with all your other stuff.. love bender laugh

    but can't see the Zarkov in your gallery.. it ain't showing for me frown

    is everyone Getting ready for the new series of Lost In Space on Netflix tomorrow?

    so I modeled the shell of the original J2 today. heart

    Also I'll post the chariot and pod which I also modeled a few weeeks ago

    'Danger Will Robinson'

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  • StezzaStezza Posts: 8,133
    edited April 2018

    also forgot to mention the Lost in Space lazer guns from the original series... I had a go at modeling them also.. how wacky!

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  • de3ande3an Posts: 915
    edited April 2018
    Stezza said:

    @de3an sweet ... post it here... with all your other stuff.. love bender laugh

    but can't see the Zarkov in your gallery.. it ain't showing for me frown

     

    You need to scroll down a little to get to it, but here it is:

     

    This one's not in the gallery, but it has Bender in it:

     

    The Hexagon file:

    Post edited by de3an on
  • StezzaStezza Posts: 8,133

    sweet modeling.... will have to go look for more old stuff to do now smiley

     

    I wonder how Bunyip is going with his.... 

  • de3ande3an Posts: 915

    Thanks, it took me a while.

     

    Here's a little fun with Photoshop:

  • UnifiedBrainUnifiedBrain Posts: 3,588

    Hey de3an, that is just superb!

  • de3ande3an Posts: 915

    Hey de3an, that is just superb!

    Thanks!

  • StezzaStezza Posts: 8,133
    edited April 2018

    cool stuff..... it does get around doesn't it lol

    Post edited by Stezza on
  • Bunyip02Bunyip02 Posts: 8,712
    edited April 2018
    Stezza said:

    sweet modeling.... will have to go look for more old stuff to do now smiley

     

    I wonder how Bunyip is going with his.... 

    Tyre Fryer needs a bit more UV mapping - been sidetracked as usual on other projects.

    These are some wacky models by other peeps.

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  • Steve KSteve K Posts: 3,246
    Stezza said:

    The Zarkov space ship.... surprise

    Very nice, takes me back to the old scifi TV shows.  A similar model inspired me to do this short Carrara animation:

     

  • MistaraMistara Posts: 38,675
    Steve K said:
    Stezza said:

    The Zarkov space ship.... surprise

    Very nice, takes me back to the old scifi TV shows.  A similar model inspired me to do this short Carrara animation:

     

     

    cute animation smiley

  • StezzaStezza Posts: 8,133

    +1 on the animation.... Steve K

    cool yes

  • Steve KSteve K Posts: 3,246

    Stezza, Mistara, -

    Thanks.  Carara is a great program for making ideas come to life as animations.  Especially with such great modelers offering their products at affordable prices.

  • StezzaStezza Posts: 8,133

    yep 

    something a bit different........... Fun with a fish smiley

  • StezzaStezza Posts: 8,133
    edited April 2018

    some more fish tales cool

    the clown fish started off as a simple cube

    Post edited by Stezza on
  • HeadwaxHeadwax Posts: 10,013
    Stezza said:

    The Zarkov space ship.... surprise

    mate that's cool, time for you to sell through Daz

     

  • PhilWPhilW Posts: 5,145

    Stezza - are you pitching for a job with Pixar?!

  • MistaraMistara Posts: 38,675

    smiley

  • StezzaStezza Posts: 8,133
    edited April 2018

    you got me thinking on the next model Misty... I started on Marvin and it ended up along these lines..... wacky hey!

    this one is tough to model.... for me!

    got this far

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  • StezzaStezza Posts: 8,133
    edited April 2018

    The BuzzSuit

    I may stick a head in it tomorrow lol

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,311
    edited April 2018

    video

    apparently rendered in iClone but work done in Carrara prior

    my Marvin 5 years ago was pretty sad, omg the rigging on those hands is terrifying 

    it was a 3DU figure no doubt adapted in the vertex room 

    these days of course I would create a morph and in DAZ studio use the adjust rigging utility on a weighmapped figure, or rig my own, animation of the Curiousity Rover was obvious my real point of the clip, was in news so got something up there fast.

    Post edited by WendyLuvsCatz on
  • MistaraMistara Posts: 38,675

    think Marvin might be a romulan, with his lil roman skirt

  • StezzaStezza Posts: 8,133

    ooops

     

    I crashed Carrara doing the jetpack!

     

  • StezzaStezza Posts: 8,133
    edited April 2018

    Boning Buzz was easy... but once again the weight painting gets me.... $%$%#@#

    if anyone would like to have a go at weight painting him.. let me know and I'll post the Carrara buzz file smiley

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  • MistaraMistara Posts: 38,675

    to infinity and beyond!

    falling with style!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,311

    as a solid jointed space suit wearing  toy, should he even be weightpainted?

    if he is deconstructed into parts you could just set up a parented scene hierarchy and use IK to limit balljoint rotations to children 

  • StezzaStezza Posts: 8,133

    I did think of trying that... haven't tried it before..

    also made me think of that deconstructed vegemite toast that was on the news the other day lol

    hungry now 

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,311

    the hotpoint needs to be at the tip of each part where you want it to pivot off the parent but yes it works 

  • StezzaStezza Posts: 8,133
    edited April 2018

    I deconstructed Buzz and ball jointed him yes

    added a couple of morphs to open shut the visor and wings

    Thanks Wendy.... 

    I'll attach him here for you all to have a play/improve him with.. 

     

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,311

    I grabbed him and was setting up an animation and of course Octane crashed Carrara redoing the textures with it open, Carrara plastic renders black

    will try again another day, had a room full of toys and did not save so too lazy today

    he works well

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