mcjVoxelTerra - Image-based prop generator Studio and Now Browser Based Versions!
mcjVoxelTerra For Daz Studio
https://sites.google.com/site/mcasualsdazscripts9/mcjvoxelterra
NEW : online/offline Web Browser version HTML5 + Javascript -
may not work on all browsers, but works fine on Windows10 + Chromr
https://sites.google.com/site/mcasualsdazscripts9/mcjvoxelterraweb
A script that converts images into props ( wavefront .obj files )
the brightness of a pixels corresponds to the height of the terrain
there's a mode where the object is made of tall cubes and one where it's simple facets
promoweb8by8c.jpg
800 x 800 - 76K
webmcjVoxelTerrademo1.jpg
800 x 800 - 145K
webmcjVoxelTerrademo6.jpg
800 x 800 - 170K
webmcjVoxelTerrademo4.jpg
800 x 800 - 158K
webbloccity2.jpg
800 x 800 - 122K
Post edited by mCasual on
Comments
other shapes produced during the making-of
Looks like minecraft. Ha this could be fun. Thank you your stuff is always interesting and useful.
Did you know there's a script on my site that lets you re-UV objects?
https://sites.google.com/site/mcasualsdazscripts3/mcjboxuv
here's the result of using it on a tall-cubes prop produced using mcjVoxelTerra
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here is the script i used to make a 64x64 jpg image which was used to produce this city in mcjVoxelTerra
i'm not sure why the city has a tiled look, maybe the small size of the 64x64 texture i used to create it caused problems
or it's due to jpeg'ification artefacts
but the voronoi texture in the upper left is okay
NEW : online/offline Web Browser version HTML5 + Javascript -
may not work on all browsers, but works fine on Windows10 + Chromr
https://sites.google.com/site/mcasualsdazscripts9/mcjvoxelterraweb
This looks exciting ;-)