Van Gogh's maid - mcjColorMyWorld's script
download here
https://sites.google.com/site/mcasualsdazscripts2/mcjcolormyworld
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History:
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May 2nd 2013 added Ambient Color option
April 14th 2012 corrected issue: script was trying to color more nodes than were in the selection list
April 13th 2012 release
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NEW in this version, colorize the Ambient Color channel as well
while developing mcjPrimMaker i also quickly wrote a script to apply random colors to those primitives, and i'm giving it to you Smile
this easy:
Select one or many nodes in your scene
Click on the browse button and select an image on your hard disk
Click the "ColorMyWorld" Button
Comments
new in this version -- Ambient color channel colorization
( was added for the needs of mcjJet for lighted billboards )
Just discovered this script. Exactly what I wanted! Works with iRay too! Yeeeepeeee
Some 'Curious Tea' cupcake & cookies gif render just for Jacques!
Thanks, note that with matAnim you can turn on animatability of the color channels of a surface
( i'll test it to see if that's still true )
though with Daz Studio 4, the material animations are lost when you exit Daz Studio they dont seem to be saved with the scene files
so there's uhhh matAnimSave for that purpose https://sites.google.com/site/mcasualsdazscripts4/mcjanimatsave
Thanks MCasual I have both matAnm and matanimsave and they work nicely in 4.9 and make my anim life so much more exciting!
I haven't tried the material anim with mcjpropagate yet but I will soon. That one is so full of potential!
I added the above cupcake video to Youtube so people looking for random color in DS could find them easier...
Hi MCasual, I was wondering if you had plans for matAnim to include the new dForce surface properties? I was thinking it could be useful to increase the expansion ratio of an object to give it a little "inflation" at the end of the simulation (after it is constrained by another object, that is).
maybe you could use mcjElevate, use a fully-White image as the elevation Map
this has the effect of adding a morph that expands the object along the facet normals
by painting parts of that image in black you can exclude part of the garment from expansion
see below the pumpkin orange material being expanded
That may work, if it is a morph, I can dial it in near the end, and the dynamics should respect it still. I'll post back after a test! Thanks for the idea!
Your script worked great, thanks! Unfortunately, it seems that I can't animate something if it is running a dForce modifier. I earlier tried to animate the translation of it, but that did not work either. I was hoping surfaces or morphs would. Oh well, so even if matAnim affected those surfaces properties, I could not animate them either.
Here is what I was working on: https://www.daz3d.com/forums/discussion/comment/3647196/#Comment_3647196
i did not try dForce yet actually ( yes that's odd ) but with the old Cloth Sim panel in Daz Studio there was a function accessible using t he right-top button menu of the panel to "freeze" the simulation
without this, indeed, just touching a transclate/scale etc button destroyed the animation
that's different, that's dynamics using my mcjElasticSim script
dForce does not drop the simulated state if the figure or garment is adjusted - only a new sim or using the Clear command will remove it. There is still a Freeze command so that a different item can be simmed.
wheres the freeze command pls ?
In the Parameters pane, under General>Simulation, with the object selected.