Panoramas with mobile phone

TapiocaTundraTapiocaTundra Posts: 268
edited December 1969 in Bryce Discussion

I have just noticed that my Samsung Galaxy phone takes rather nice 8 shot panoramas and stitches them all together into one image, I wonder if the panoramas could maybe used in Bryce somehow ?

Comments

  • HoroHoro Posts: 10,710
    edited December 1969

    These are cylindrical panoramas and you can wrap it around a cylinder, putting the camera inside it. You have to mirror the pano (swap left/right) because Bryce maps on the outside of the cylinder and the camera is inside. The document size will be limited by the width of the pano, depending on the camera FOV. Consider: your pano is 360° and FOV is, say 90°. You only see a fourth of the pano and if it is 4000 pixels wide, the widest document size you can use is 1000 pixels, better only 500 to get your pano as a sharp backdrop.

  • silk_99cfbbf5d0silk_99cfbbf5d0 Posts: 38
    edited December 1969

    I have just noticed that my Samsung Galaxy phone takes rather nice 8 shot panoramas and stitches them all together into one image, I wonder if the panoramas could maybe used in Bryce somehow ?

    Sure why not? Horo mentioned one way, but really the actual number of ways is up to your imagination.
    Example: if you created a flat box mesh or the 2d image icon (either would work) apply the image to it, you can the animate the camera panning the image, you could move the camera in like those so called pro slide shows do, Instead of a cylinder, you could apply it to a sphere to give it that mutiplex look.
    Ooh, I thought of one on the inside of a stretch cylinder but have the camera travel along the inside of the cylinder. Giving it that tunnel look as a rapid pace.
    I am sure there are way more ideas out there than I could think of so have fun...
  • TapiocaTundraTapiocaTundra Posts: 268
    edited December 1969

    @ Horo, very concise and clear info there thank you, it will make my experiments much easier, you have the knack :)

    @ Silkrooster, animation in Bryce is something I have not really worked with, excepting using the terrain editor, I find it fascinating to watch them transform.

    I will see what comes of this little diversion, have so much going on with different software and ideas at the moment it is difficult to focus on any one avenue, how do you chaps manage to keep on a level path and manage the distractions.

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