Morphs on figure

I recently purchased the 'stickman' figure from DAZ.  If I load that into a Carrara scene (Via vile > import since not showing up in my content), I'm able to add morphs.  But after their added, I don't see any way to implement them.  They don't show up in the Assemble room.  And if I go back into the model room, I can see the morphs saved, but the sliders for each morph are greyed out.

I went under View to uncheck protect Topology after a warning about protected topology.

Tried fenric's Unlock Figure, but get a message 'This is not a vertex object'

Any suggestions?  (aside from using deformers to get the desired morph, which will work for now)

Thanks

Comments

  • StezzaStezza Posts: 8,064

    To unlock the figure make sure Model is highlighted and not the figure name.... 

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