OLD DAZ Studio Scripts and Plugins list
Richard Haseltine
Posts: 100,752
This is the old list of links to threads offering scripts and plugins for DAZ Studio. All I have done is remove the JLG Shaders, which I know aren't available any more, and replace forum with forumarchive in the links - no other checking to ensure that links in the treads are valid, or that the scripts work, has been done.
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Application tools
Scene thmbnails
Windows shell-extension to show the thumbnails for DS scenes in your file windows.
Rigid-body physics
Bullet-engine plugin for rigid body physics in DS32, Windows.
Content search
Launch the content search with a custom action.
Show Log
View the DAZ|Studio log file in a window
mjcWiiKit
Beta version, Windows-only application plus script to connect Wiimote to parameters in DS.
Scene tools
mg Scene tools
Add notes to your scenes, and quickly view textures and their paths. Not yet compatible with recent builds of DAZ|Studio.
Visibiliy toggle
Hide/show an item and all parented/fitted items at one go.
V4 pose-hang fix
Fix for the frozen progress bar when applying certain poses to a second or subsequent V4 loaded into a scene.
Content Collector
Lists the files used in a scene
mjcPlotter
Create a surface image showing the motion of a node or plotting points from a data file
Selection Tools
Scripts to make and use selections
Recursive copy/paste
Copy from/paste to multiple nodes, with options.
Paste all
Bug-fix script for DS 3.1, allows pasting copied settings to mutliple items in one operation.
Toggle Smoothing
Suspend and restore smoothing for selected figures.
Posing tools
Translate Tool
Move a selected node by distance and direction
mcjdroptotop
Move one object so its lowest point is aligned with the highest point of another.
Scale It
Scale an object to a set size
Size Of
Report the size of the selected object
Centre of Mass
Scripts to locate and mark the centre of mass of V4 and A3, as a posing aid.
Node tools
Set of scripts for measuring distance and transferring settings between nodes.
mcjUnlock
Unlocks parameters en masse, for a bone or figure.
Magnetise clothing
A script to run instead of applying the magnetise pose to every piece of clothing fitted to V4, and a script to make similar scripts for other figures that use magnets. Not needed in recent builds of DAZ Studio.
mcjCollider
Mesh position detecting plugin.
mcjJump
Move one selected node to the location of another.
mcjTracer
Creates a wireframe ghost-clone of an object or figure. Plugin, Windows only.
mcjCopy3dvpcam
Copy viewport's camera/view position to selected node.
Animation tools
Geppetto
DAZ Studio 3 keyframe-editing plugin for Intel Mac and Windows.
Set interpolation type
Change the interpolation of keyframes on the timeline.
bLooper
Repeat a range of keyframes multiple times on the timeline.
mcjRetimeAnimations
Speed or slow the animation for a figure or collections of nodes.
mcjDecimate
Reduce the number of keyframes for a node.
mcjPoseToPose
Add keyframes to avoid a pose back-propagating to earlier times.
PinMeDown
Create animation of movement with a body part pinned in place.
mcjAutoLimb
IK script that tracks a target node (works for standard limbs only).
mjcKLeepOrient
Script to adjust animation to maintain a node's orientation.
mjcHoldOn
Maintain a node's orientation with respect to another node.
mjcLagEffect
Causes one node to follow another's movement, but with a delay.
mjcShake
Add random variations to the position settings of a node.
mcjVooDooDaz
Import camera-tracking data from the Voodoo tracking software
mcjCycleFilter
View a property's fames as a curve, smooth them or synthesise a new curve.
Unanimate/Reanimate
Disable/enable the animation of transforms on a node.
mcjBBOrient
Orient billboards to always face the camera while remaining vertical.
FlyCam
Pilot the camera through the scene and record its motion to the timeline.
PreSlerp
Process animated rotations to avoid the wobble DS often introduces.
SceneGraf
Graphically edit the timeline graph for up to six properties on a single node. A plugin, not a script.
Camseq
Merge animations for several cameras into a single sequence for one camera.
mcjJet
Animating steam jet.
Camera tools
Camera autofocus
Set the focal distance of the current camera to the selected object.
Light tools
Upgrade lights
Add the improved (now with added falloff!) lights from the Scripting SDK to your scenes.
Activate lights
Convert standard lights to the more advanced versions from the scripting SDK (which is required).
Light Dome Pro helpers
Two scripts to make managing Light Dome pro easier
Light panel DS2
Light panel DS3
A control panel from which you can configure multiple lights
Shadow Control
Temporarily turn shadow-casting off for lights, and back on again.
Render tools
ah Render Plugin
Plugin with several render management and control options. DS? only.
mcjRIBCook
Windows tool for adjusting RIB files (for use with the stand-alone 3Delight).
Autosave
Saves your scene before starting the render, so that you don't lose it to a crash.
Render Thumbnail
Render a thumbnail image
Render Storage
Store and retrieve different render settings
Render profiles
Script for DS3 for setting render options.
mcjListRender
Render selected frames from an animation or other timeline sequence to separate image files.
Batch render
Render all the scenes contained in a single folder with one command.
CompoZ
Script to produce a batch file to combine an image stack with an animated background.
TexAnim DS2
TexAnim DS3
Script to apply a sequence of images to a surface over a series of frames and render, giving animated textures. Now with a DS3 version as well as the original DS2 version.
Glow Efftect
Script to help in the preparation of renders for adding a glow effect in an image editor.
pwSurface quality switcher
Quickly change the quality setting of the pwSurface shaders used in your scene for test/final renders.
RSL to D|S Shader
A Javascript (not a DS script) to make a D|S shader from an RSL shader.
Surface tools
Bump to Displacement
Displacement to Bump
Put the bump settings in displacement and vice versa
Default shaders
The standard DAZ|Studio shaders with extra settings made available
ShaderEx
Reset surface shaders to the DAZ Default shader
Pendragon's shaders
A suite of new shaders for D|S.
MatAnim
Animate UV offsets, to allow effects such as water flowing.
Chrome shaders
Set of chrome shaders
Eilir
A Java applet that creates new shaders from a node-based interface
Diffuse colour blender
Combine diffuse colour with the texture for exporting to Bryce without issues.
Aiko/Hiro mat fix
Correct the missed zones when applying older third generation figure mat files to Hiro and Aiko.
Content tools
Move Origin
Change the origin of the selected item
mcjWarp
Windows plugin that allows you to sculpt a mesh with your mouse.
mjcBend
Create a bend morph for an item, a DForm field can be used to control the effeffct.
mcj Isosurface
Metaballs plugin for DAZ Studio
Mirror DForm
Makes a mirror-image copy of the selected Dform.
Copy spline
Copies the spline (the curve that controls how the strength of a DForm falls off from centre to edge of the field) from one DForm to another.
Morph Mover
Change the channel used by a loaded morph so that you can use two different morphs that load into the same channel.
Safe zero
Runs the usual D|S zero commands, then fixes the locked joints they cause in Victoria 4 when the Creature Morphs are installed. Not needed in recent versions of DAZ Studio.
Check textures
Checks texture paths for validity in unencrypted presets and poses.
Bryce material fixer
Modify textures so that settings which rely on a mixture of texture and diffuse colour will export to Bryce correctly
mjcLathe
Create new props from a profile within DAZ Studio.
mcjRibbon
Extrude a shape along a path
MjcSpikey
Create an OBJ with user-definable spikes showing the normals on the selected item.
Spawn morphs
Combine the currently set morphs into a single new morph.
mcjElevate
Create a morph from an image map.
DForm morph fix
Repair the link from a root control to a morph spawned from multiple morphs in D|S 1.7.1.5
D|S 2.1.1.3 ERC bug fix
Make a modified version of a CR2 to get around the freeze-on-load bug with a few figures, such as the Millennium Dog and Apollo, in D|S 2.1.13
Shader preset fix
Fix Shader presets saved from D|S 1.4.16.0 and 1.5.1, subject to constraints.
uberSurface to HSS
Convert materials presets using uberSurface (DS 3 Advanced) to use Human Surface shader (free with Stephanie 4 base).
Morph tools
Plugin for DS3 combining the old Spawn Morph, Morph to CR2 and Create INJ scripts.
Import/export tools
XprssnMagic Importer
Allows the use of XpressnMagic in D|S
Hair - parent to fit
Clean up script, if you load figure hair from an HR2 this unparents it and fits it instead.
MAT Exporter
Export surface settings in a Poser mat file (not working in DAZ Studio 3)
Create Poser Matfiles
Export material settings in Poser format, or DAZ Studio 2 format. For DS 3.
Prop exporter
Export props from DS as pp2 files.
Magnet exporter
Export DForms as Poser magnets, in pp2 files.
[url=http://www.daz3d.com/i/3d-models/daz-studio-add/poser-format-exporter?item=8040&cat=341&_m=dPoser format exporter
Save figure poses in Poser format - now exports animated poses
Prop Pose exporter
Export poses for props in Poser format.
DSA2PZ2
Convert .dsa pose presets into .pz2 files for Poser.
mcjExportCameraAsPZ3
Export animated cameras as a PZ3 file for Carrara or Poser.
mcjexportcamtoblender
Export cameras for Blender.
mjc Blender Kit
Render animated DS scenes in Blender/Cycles.
PMD importer
Load morphs in Poser 6+'s PMD format.
[url=http://forumarchive.daz3d.com/viewtopic.php?p=649451#649451Inj/Rem maker
Turn a custom morph into an Inj/Rem pose pair usable in Poser or DAZ|Studio
Morph to CR2
Makes a copy of a selected CR2 including a selected morph (very useful for things like The Tailor and Morph Magic).
Quick save
Save a scene without rendering the thumbnail image - useful for complex scenes.
Prep DS files
Add extra files to allow DAZ Studio scripts and scenes to be access from a Poser library folder.
mjcTemplate
Export UV template for selected nodes or materials.