Delete an undeletable FBX in a scene
you imported an FBX , probably a very defective one, in a scene and you cant delete it using the usual way
if you have the daz scripting ide, select the node ( named "Root something" ) and run this
Scene.removeNode( Scene.getPrimarySelection() );
if you dont have the ide, copy and paste that line of code in notepad and save it as DeleteUndeletableNode.dsa
place that file in a folder like C:\Users\yournamehere\Documents\DAZ 3D\My Library
and run it from your library
or ( well look at that we can attach .dsa file!?! ) download it from the attachments below
dsa
dsa
DeleteUndeletableNode.dsa
50B
DeleteUndeletableNode.dsa.png
91 x 91 - 10K
delerteundel.jpg
455 x 455 - 32K
Post edited by mCasual on
Comments
a pic to make the thread less boring :)
the scene i was working on that had an undeletable yet invisible FBX residue
yes yes that's Amy calm down, she's participating in the making of the kinectV2-to-Daz Studio bridge development ( for PC )
the guitar freebie is here https://sites.google.com/site/mcasualsdazscripts8/mcjgibgit339
I've run into that FBX glitch while putzing with the 2400 mixamo mocap downloads... Had no idea how to get rid of the silly FBX relics.
While the tip is great, the render was worth the visit all by itself. nice!
--me
Nice tool thank you as usual you come up with things that should be built in.