Tyris for G8F
Hi! Uploaded my first freebie ever to shareCG: a scantily clad barbarian chick named after a legendary Arcade Age amazon warrior ;) Shes's a full character complete with a full body morph, a full conforming outfit, hair n weapon as smartprops, and materials. Seems to be workin alright, as nobody complained yet.
Comments
She looks Awesome!!! Thank you for sharing, I'll go download her right now!
:D
What an amazing charactor and clothing!!!!
I am off to download this right now and will be back with a render of her as soon as I can!!
Great character! Thanks for sharing. I messed with her a little bit - changed the hair and textures, etc., but essentially, here she is:
Hey love to see you people's renders of her. yo I'm happy as a pig in a mud puddle (˘◡˘)
Although my textures look a bit flat (toon, i call em -- lol) compared to most. Im not very good at texturing. I often render untextured models as some sort of sketch thing that i later rework completely in PS or GiMP. I used to avoid shaders as much as i could. So take the textures included (barely coloured occlusion maps actually) as templates to do your own if you want to. Mh. Maybe that should be specified in some EULA.
WOW SixDs that is an amazing render of this great charactor!!!
Well, I should explain that I was attempting to use the figure on this PC, which doesn't use Iray, so I couldn't use the default character textures. The render was done in 3Delight. I tried to convert, but that is a little like pulling hair, so I opted to use the 3delight version of G8's textures instead. It was a matter of necessity rather than preference.
Update: OK, I decided to pull the scene over to my workstation and redo a render there. I used the original textures this time, and swapped everything else over to Iray shaders. I used the free classic (should really be in a 3D hall of fame somewhere) Short Bob Hair by Kozaburo this time. So here is a slightly different Iray take on the earlier 3Delight scene, starring Tyris.
Woah, that beautiful Six! This is so cool. For many years I been downloading damn terabytes of free stuff. It's a great thing to see you using mine. Like some karmic high of sorts lol.
As i said, im just starting to learn shaders. For a long time i just avoided iray, kinda supersticiously lol. I had done some stuff in blender, but in a more videogame oriented way (i was familiar with normals, rather than bumps). I've never done much "rendering", and when i do it's usually very simple ones, to be used as mere support. Never until Tyris' promo pics, had i rendered a full scene -- instead i rendered figures separatedly, to do spritesheets for example. Amazes me, the complex lighting effects you got there, and those reflections on the metal surfaces. (Thats with an HDRI pic right? I read something about that, seems to be ridiculously cool, with lighting effect included and all!).
Thanks for using her! :D
I did have an HDRI loaded in the Iray dome, guille, but there were several other lights that were used to create the overall result. I tried a little of this, a little of that, turned them off and on, adjusted the colour and intensity, etc. until I had something that I liked. Wish I could say that it was skill, but its more like trial and error, I'm afraid. A lot of the effect that you see in the metal surfaces is owed to the shaders that I used. The refections that you see are a combination of photons bouncing around there. Glad you liked the render, 'cause I really like your character!