When searching for an item in Scene, it highlights the result right away

I know this sounds minor but this is something that's been bothering me.. lately my scenes have become complicated so I use the Search box in Scene to find an item or prop. When I run a search (like "Sword" that I know a Genesis figure is holding in his hand), it'll return results for the Genesis figure, then I have to expand the list to find his Hand, then find Sword. I know I can right click and do Expand from Selected but it would be nice just for the results to come up right away and not do any extra clicking. Maybe I'm being weird or there is a better way to find a prop? 

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,793

    You could make a feature request for this https://www.daz3d.com/help/help-contact-us

  • JeremyDJeremyD Posts: 265

    You could make a feature request for this https://www.daz3d.com/help/help-contact-us

    Good call! There's a few other suggestions I have in mind that I think will benefit the user experience

  • montygmmontygm Posts: 36

    I agree 100%. My Daz library is growing too big and it takes ages to find things at times. Would be great if they could streamline this in a more efficient and quicker way.

  • jestmartjestmart Posts: 4,449

    Strange request, if you can see the sword in your character's hand just click on the sword in the viewport to select it.

  • jestmart said:

    Strange request, if you can see the sword in your character's hand just click on the sword in the viewport to select it.

    The character may not in the foreground where this could be done.

  • JeremyDJeremyD Posts: 265
    jestmart said:

    Strange request, if you can see the sword in your character's hand just click on the sword in the viewport to select it.

    Yes of course -- BUT! sword is just an example. Earings, for instance, aren't always visible because they tend to be small. So if I were to search for Earings I would have to start expanding a serious of items just to get to it. Small quality of life upgrades could really benefit Daz.

  • JeremyDJeremyD Posts: 265
    edited July 2017

    double post!

    Post edited by JeremyD on
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