Iclone like hook up w/connect
Alfawulf
Posts: 174
Hello all!!
As of yet I haven't started animating with Daz. Largely because I haven't the time to learn it atm due to being overwhelmed doing commissions rendering.
BUT..at some point I'd love to put my ladies in motion..
Here's where the suggestion comes in:
Last year I bought Iclone6 because it "somehow" allows It's figures to follow your actions using an Xbox connect!!
This was a seller for me but as Iclone operates nothing like Daz...well let's just say it's collecting dust on my hard drive like my connect IRL..
Why has this kind of marraige not happened yet for Daz??
Later and GL!!
Comments
REALLY!?!?
So no one wants easy/time saving animation...??
It seems to me that DAZ really wants users to do everything within their product with the assets that are designed and sold to work in their product which is their right. If DAZ really wanted this to be it would be a valid option instead of an afterthought..Iclone used to be sold here back when genesis 1 was released, but I guess the marriage didn't go well since I don't see it in the store any longer.
Perhaps as customers we should draw their attention back to it.
Or for that matter, why can't they update their models to move with motion technology??
Even better...
I had lost interest in iClone. I have iClone 5 given last spring year as freebie but iClone 7 looks impressively improved. Wonder how Unity is going to improve to try and out-simplify iClone? I don't know nor does anyone in the forums that I've seen, that DAZ 3D has any plans or interest in iClone type capabilities. However, it is DAZ models that are mostly being using in iClone.
One must understand that the
bulk of the Daz's income is from selling content
to the still render majority.
Animation is an after thought at best.
look at the last two figure releases (G3/G8)
incompatible with BVH import & the aniMate nonlinear
motion system due to new twist bones added for no
'logical reason beyond "other people do it this way"
serious animators are animating Iclone or motion builder
and rendering finals elsewhere.
I believe mCasual has just the thing for this; check in the freebies section for his post.