Script to better adapt eyes genesis 3 to genesis 8

Seems like irises don't fit, a script could solve irises skin to fit genesis 8.

Comments

  • boudicaboudica Posts: 13

    Not only that but an iris morph that pushes the iris back like this one from J cade, http://www.sharecg.com/v/84174/gallery/21/DAZ-Studio/Genesis-3-Iris-Morphs i have this one and use it all the time now as it gives the illusion of depth to eyes. I'm surprised that although we have realistic bends and skin details etc eyes are still flat. I've not the knowledge or the skill to make such a  morph myself, and it could be included in the head morphs for the new figures. I'm sure i cant be the only one that would welcome such a morph.

  • Seven193Seven193 Posts: 1,080
    boudica said:

    Not only that but an iris morph that pushes the iris back like this one from J cade, http://www.sharecg.com/v/84174/gallery/21/DAZ-Studio/Genesis-3-Iris-Morphs i have this one and use it all the time now as it gives the illusion of depth to eyes. I'm surprised that although we have realistic bends and skin details etc eyes are still flat. I've not the knowledge or the skill to make such a  morph myself, and it could be included in the head morphs for the new figures. I'm sure i cant be the only one that would welcome such a morph.

    From what I see, both Genesis 3 and Genesis 8 have a dimple impression in the iris.  More so for Genesis 8.  They are definitely not flat.

  • boudicaboudica Posts: 13

    Yes i know but eyes still have a bit more concave to them than the models we have.

  • Seven193Seven193 Posts: 1,080

    They did change the topology of the eye around the iris for Genesis 8.   Maybe they did this to so iris morphs can have more depth.

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