V4 and M4 textures don't work well in Studio.
teechurz_7c41d96282
Posts: 100
Why don't they fit the Genesis figure now that I've converted all the V4 and M4 morphs over? And is there any way I can use them?
Comments
mm,,, if you use V4 and M4 texture,, almost of them fit to genesis.
did you check UV sets of genesis ?
select genesis ( shaped by your morph) in 3d view,or scene tab
go to surface tab, then select genesis root surface group.
change mode "Editor" ( top area of the surface pane preset, Editor, Shader baker you may find)
scroll down to the end,, you may find uv set property.
then select UV set whjch much to the texture you want to use.
genesis default uvset is Victoria 4 I think.
so if you use M4 texture,, change it to M4. if you use M5 texture you need to select M5.
(but I have not M5 product, so I can not select it ^^;)
I hope it may work for you.
That did the trick. Thanks from the newbie! ;)