True Ambience Black Objects
M Sconti
Posts: 2
Hey all!
Does anyone know how to stop objects turning black when using True Ambience?
It just happens sometimes and I'm not sure what causes it!
Comments
M Sconty - difficult to answer without more information. Try this: Disable Focused Scattering and enable Scattering Correction (and Reflection Correction) and see if it helps (speaking Bryce 7.1, not 6.1).
I'll give that a try, thank you Horo!
Sorry for the double post. I can't delete it.
You may be running into inverted normals. It often happens when using meshes collapsed from boolean operations. Try exporting the object as a .obj and re-import and then try to replace it into the scene into the desired position. It's more of a boolean problem than a True Ambience issue.
Thank you, Rashad. It was indeed due to inverted normals, and is working fine now