Deleting an object from the scene in daz studio

I need to delete one or more objects from the object scene is an integral part of and connected to the structure (No separate object) Is there a way to make detach for delete it ?
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I need to delete one or more objects from the object scene is an integral part of and connected to the structure (No separate object) Is there a way to make detach for delete it ?
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You can hide a bone by clicking the eye next to it in the Scene pane, or by selecting one or more bones and then using the Visible button under Display in the Parameters pane. Hidden bones will not render, or even be sent to the render engine, and will not export using the default options for OBJ export (I'm not sure about other formats).
If you really want to delete a section of the geometry you need to use the Geometry Editor tool - select the model in the Scene pane (or using a node-selection tool), then use the tool to select the areas you want to hide (the list in the Tool Settings pane may help, you can also do the job in sections if that is more convenient), then right-click in the viewport, Geometry Visibility>Hide Selected, then right-click in the viewport, Geometry Editing>Delete Hidden Polygons.
Thank you very much. It helped me a lot. Although the method is very exhausting
Is there a way to increase the tool of selectionof polygons ?
ctrl + will grow a selection, ctrl * will select all connected polygons, theer are other shortcuts which you can see in the right-click menu; alos, as I said, the list of groups and surfaces in the Tool Settings pane can help - click the + to select all polygons in that group, click - to deselect.
ok Thank you !!!