Steel Deck Plate material for DS 3+

Eustace ScrubbEustace Scrubb Posts: 2,698
edited December 1969 in Freebies

Here y'all go: a free material for DAZ|Studio to make nonskid deckplate out of nearly anything. Even works on clothes.

http://www.sharecg.com/v/66559/view/21/DAZ-Studio/Steel-Deck-Plate-material

Comments

  • Tramp GraphicsTramp Graphics Posts: 2,411
    edited December 1969

    Here y'all go: a free material for DAZ|Studio to make nonskid deckplate out of nearly anything. Even works on clothes.

    http://www.sharecg.com/v/66559/view/21/DAZ-Studio/Steel-Deck-Plate-material

    Cool. I can certainly make use of this.

  • DorseylandDorseyland Posts: 724
    edited December 1969

    That certainly jacks up the render time, but it looks incredible. Gave a car a polish in a test. The red tint adds a very realistic "sub-rust" effect, should be great on ageing spacecraft.

    Nice one, Eustace!

  • robkelkrobkelk Posts: 3,259
    edited December 1969

    Considering how much SF rendering I've been doing lately, I suspect I can make use of this somewhere... ;-)

    Thank you!

  • Eustace ScrubbEustace Scrubb Posts: 2,698
    edited December 1969

    Y'all are all welcome. It came of seeing lots of deck plate at work and thinking "I could do that with a weave node..."

  • gingercakes47gingercakes47 Posts: 382
    edited December 1969

    Thank you.. this could come in handy.

  • Eustace ScrubbEustace Scrubb Posts: 2,698
    edited December 1969

    All in deck-plate: here's an M2 muscleman (older morphs, by Blacksmith3D) made of and on the metal.

    Deckplate_man_#1.jpg
    450 x 590 - 207K
  • Alisa Uh-LisaAlisa Uh-Lisa Posts: 1,308
    edited December 1969

    Thank you! Very cool image!!

  • TorbyTorby Posts: 250
    edited December 1969

    Um...

    Rather clueless here. I have DS 4.5. How do you use this material? I find it listed under Shader Presets - Mephistopolis Beta.

  • BWSmanBWSman Posts: 0
    edited December 1969

    Torby said:
    Um...

    Rather clueless here. I have DS 4.5. How do you use this material? I find it listed under Shader Presets - Mephistopolis Beta.


    select figure/prop/object in your scene tab; select surface in your surfaces tab and double click on the shader.
  • TorbyTorby Posts: 250
    edited December 1969

    Oh. I see. A shader sets the parameters for a surface much like a pose sets the parameters for a figure. Never understood shaders before. I'll have to play with some more of them.

    hehe It made a 5 minute render into a 45 minute render :P

    04FoundationF.jpg
    500 x 500 - 85K
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