mcjPackager - Quickly gather a product's files and folders before packaging them for distribution

mCasualmCasual Posts: 4,607
edited March 2013 in Freebies

download and manual : https://sites.google.com/site/mcasualsdazscripts2/mcjpackager

This script will help Daz Studio content creators package their products for distribution;

This script should only be used by persons familiar with MSDOS and batch files.

The batch files produced by this script have the potential to destroy irreplaceable files! .

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History
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march 18th 2013 corrected “add folder” button issues ( the same variable was used to hold 2 buttons )
December 7th 2012 initial release
January 27 2012 now remembers previously browsed folder path, uses /e instead of \e as the xcopy switch
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packager.png
678 x 611 - 51K
bigpack.jpg
910 x 910 - 96K
Post edited by mCasual on

Comments

  • mCasualmCasual Posts: 4,607
    edited January 2013

    ~ update ~ ~ update ~ ~ update ~ ~ update ~ ~ update ~ ~ update ~ ~ update ~ ~ update ~ ~ update ~ ~ update ~

    important bug fixes

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    History
    ────────────────────────────────────────
    December 7th 2012 initial release
    January 27 2012 now remembers previously browsed folder path, uses /e instead of \e as the xcopy switch
    ────────────────────────────────────────

    below you can see how mcjPackager helped me package 10 folders and 22 files for a Dakota truck i'm about to post as a freebie!

    to get this time-saving result, all i had to do is

    - specify where my content folder is located
    - specify the folder containing the prop's geometries
    - specify the folder containing the prop's textures
    - specify the prop file
    - specify the thumbnail for this prop

    dada.png
    498 x 464 - 15K
    Post edited by mCasual on
  • mCasualmCasual Posts: 4,607
    edited December 1969

    -- update -- -- update -- -- update -- -- update -- -- update -- -- update --

    march 18th 2013

    corrected something that prevented Daz Studio 3's "add folder" button from working

    ( the same variable was used to hold 2 buttons )

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    i was using mcjPackager to make backups of things unrelated to daz studio,

    quite practical !

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