Alligator purse...Fivecat, this is for you!
Yesterday, there was a bit of joking around, in another thread. Alisa Uh-Lisa mentioned something about being up to her ears in alligators. Being the smart-a$$ I am, I mentioned it was time for some new luggage. Well, fivecat mentioned wanting a new purse...
I threw this clutch style purse together and posted a quick render. For some reason (no, it had nothing to do with not deleting the non-scaled version of the obj before saving the final scaled one out...no, nothing at all) the morph I tried to add took forever to add.
It's not smart propped. It loads to the floor, base position and should load with a basic material setup. It has one simple 'Open' morph. It's setup for use in DS 4.5. (Sorry, but I may do a cr2 version, later).
The texture is hand painted in GIMP (no real gators were harmed making this purse) with the aid of MentalFloss's Reptile Skin brush set...
http://mentalfloss.deviantart.com/art/Reptile-Scale-Brushes-82476412
And here's the download link
http://www.sharecg.com/v/66004/view/21/DAZ-Studio/Alligator-purse-for-Genesis
Comments
Hmmm, wonder if it'll work in DS 4.0, I haven't upgraded to 4.5 as yet. Oh, and I'd certainly like a cr2 version for Miss V4 if you create one, as I just know she's going to want this for herself. ;-)
The dsf may be readable in 4.0, but the duf definitely is not.
Thanks, I'll have to try that out. ;-)