Recent texturing issue in Bryce 7.1 pro
mtnmen
Posts: 444
I just recently encountered a texture problem in Bryce (7.1 pro).
I applied a Bryce procedural texture (world space) to an object, as I have done for these years... but this time, after applying the texture, when I rotated the object... the texture did not rotate with it... any ideas what just happened? For the image I was working on at the time, for the current challenge, I did a work around and rotated the texture in the materials lab Transformation Tools... and it worked for a simple sphere object rotation with the object in the same place, but for moving and rotating and getting the object where I want it... it's too confusing using my workaround... And the problem persists... Thoughts?
Steve
example.jpg
1024 x 768 - 120K
Comments
Set the material mapping mode to Object Space. Problem solved.
World space, will leave the material in the same place if/when you move the object.
Object Space will move the material when you move the object.
OK Dave Savage... you smartie-pants... I can't believe how simple this was..., I just tried object space mapping and rotated the object and just like you said Problem solved...I thought World Space was Bryce's default...( and I rarely have changed the mapping) and I don't remember having any issues before... perhaps it's because I don't usually use "stripe" textures, but more likely less directional textures...so i didn't really notice...
Thanks