Then I follow a "Created path" I noticed the camera faced in wrong direction! How to correct this!
Today I made a test animation between some prims! The camera was going left and right etc!
After I set up the animation and all was working fine I wanted to try to use the "Created Path" from
the Objects menu on top of window! I get my camera linked to it and then I also pulled and drag the
path up and litle left and right so it looks like a roller coaster! I did not twist or change camera position
of I know!
The result then running the animation was that after first key position I had it begin to move backwards!
I wanted the camera to continue as before facing forward all the time and not going backwards!
Did I do something by mistake that I don't know and how can I avoid this to happen?
Thanks for advice!
:roll:
Comments
Paths doesn't work correctly. I'm afraid it hasn't worked correctly for 5 years and 2 revisions.
When you create a trajectory, keep it as a trajectory. Sorry to be the bearer of bad news, but I'm afraid you'll have to redo the trajectory.
I see! I wanted to try this to see if it was going to help me turn the cameras smooth in turns!
I am new to this with animation in Bryce! I don't know how to make a smooth turn to the left or
right after a straight movement with the camera! I thought the "Created path" should help to make
the turn easier!
Ah... Well, what you're describing there is something I call Fly-Bounce.
Click on the link under my signature image and take a look at the video "Removing Fly Bounce", see if that helps.
Thanks a lot!
You realy make my day good!
I liked your tutorial cause it was very easy to follow and
also some fun! It will be big diferent
with creating the videos now!
Thanks again!
:-)
Hey, thanks, and you're welcome :)
Doing another tutorial for a 'best practice' guide that eliminates Fly-bounce completely has long been on the cards, but I've had major employment priorities jump in the way I'm afraid. But perhaps I can continue Around Christmas :)