Genesis 3 - What is the meaning of the Orientation in the joint editor?
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In the Joint Editor there are several values visible regarding joints. I understand that center and end point are world coordinates, but I wonder, what orientation means.
Are these angles in degree (difference from 0/0/0), or are these any other values?
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G3-Thigh-Joint.jpg
375 x 481 - 31K
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G3-Thigh-Joint.jpg
375 x 481 - 31K
Post edited by Singular3D on
Comments
Orientation is the axis about which the bone twists. It need not align with the centre/end point axis, which is used by Point At.
Hi Richard,
I understand that, but are the orientation values angles? 0/0/0 means that the orientation equals to the world axis. If I have values here, are these offsets to the world orientation?
In the end Orientation is used for any bone/joint rotation as axis, including Twist, Bend and Side-Side.
Yes, they are angles - though you an of course use the end-point and the right-click align commands to save fiddling with numeric entry (even if you are then going to move the end point to make Point At work).