V7 legs shader - wrong Scattering Measurement Distance

Hi everyone!

I've been struggling rendering V7 with her materials, as I started noting her legs have a slightly different hue w.r.t. her torso.

Finally I found the culprit in the value of the Scatterign Measurement Distance of her legs, which is 0.75 instead of 0.12 as in the rest of her skin.

So, easy to fix once You know!

Last time I loaded the material the error was still there, so I thought it was worth mentioning. I guess this can be fixed with a quick update.

Kind regards

 

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