How to use Zbrush generated morphs as a support asset?
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I've created a morph in zbrush and applied it to Genesis2 Female. GOZ has about a 50% chance of completely destroying the figure if I actually save the file with the morph applied. So what I do is I choose to save this as a morph asset.
It saves without errors. I then close the scene and load it up again, and see if the morph shows up. No morph with the name I've selected shows up under the figure.
Can somebody tell me where I need to look to find this morph? Do I need to import it?
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More data: I've confirmed that the files referencing the morph are getting saved into My Library folder under C:\Users\Public\Documents\My DAZ 3D Library\data\DAZ 3D\Genesis 2\Female\Morphs\*my username*\*morphname*. For some reason though the morph just doesn't show up under the figure. Do I need to move the morph files into some other folder?
Have you watched this video?
I do my morphs in Zbrush, but have not done GoZ because I'm so used to doing it with objs. My fellow PAs have told me that it works quite well, however. Once you have brought in your morph and apply the dial, then you would save the morph as a Morph Support Asset. In the list it presents, you would drill down to where you placed your morph and select it and it will create the necessary data for you to be able to have the dial in your Studio regardless of the scene you have open.
Unfortunately the thing I was talking about where GOZ destroys the figure 50% of the time? That's what happens when I use that procedure, apply the morph, and save the file. The next time I load up the file my figure has been replaced with a series of grey blocks.
It's a problem that's existed in multiple versions of Studio now, and I don't think highly of it's chances of ever being fixed. So I'm pretty interested in seeing if this morph support asset will work.
So.... Where should a saved morph show up under the figure? According to everything I've seen it should show up... somewhere. Has anybody actually used this feature?
Did you check under parameters>morphs? It is likely called Zbrush and selecting it should show your morph on the right.
There isn't even a morphs category added unless I save the file with the morph applied. Which breaks the figure.
So now It's incredibly clear that not only doesn't GOZ work. The workarounds for GOZ don't work either.
Fine. What procedure do you use? Show me the magic.
Edit: Sorry about the tone. I've been trying to make this work with v4 for YEARS now, and finally decided to try with Genesis 2 only to run into the same damn problem. I'm frustrated.